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A rich and daring Drukhari may surrender himself to the Haemonculi, requesting that his bones be hollowed out, that bands of new muscle be grafted onto his torso, and powerful wings...
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Sisters Novitiate are young recruits to the Adepta Sororitas. Trained by the Drill Abbots of the Schola Progenium, they are assigned to an Order Militant to gain combat experience a...
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The mysterious Cult Mechanicum of the 31st Millennium march to war armed with esoteric and arcane science, hosts of battle-automata and cybernetic soldiers guided by the cold iron l...
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An Akhelian King or Queen always rides the current to battle accompanied by a Tide Guard of their finest warriors. These figureheads of the Idoneth military are far too vital to lea...
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Mathaela, Oracle of the Abyss, is mysterious and terrifying, rising from their lightless domain only when the existence of the Deepkin is threatened. Wielding the crushing magic of ...
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Ikons of the Sea channel the unfathomable calm and foreboding immensity of the deepest waters when they surge into battle alongside their Idoneth kin. They overwhelm the enemy with ...
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Arjac Rockfist is a towering mass of muscle and a taciturn anvil of endurance. Wielding the enormous Foehammer, he crushes his foes with pulverising strength. As the personal champi...
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Many of the Predator tanks fielded by the Heretic Astartes are ancient war engines whose rapid-firing cannons or heavy laser turrets have unleashed destruction in battles dating bac...
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The Toxicrene looms over the scuttling broods it accompanies to battle, thrashing at those that venture too close with it’s tentacle-limbs. Yet it’s the toxic, choking clouds of spo...
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Tactical Squads are the mainstay of the Space Marine Legions, highly versatile infantry units that can attack or defend at will, assault heavily fortified positions, and take and ho...
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A Horus Heresy novelAs the Great Crusade draws to a close, primarch Fulgrim and the Emperor's Children continue their pursuit of perfection. But pride comes before a fall, and this ...
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The Deredeo Dreadnought is a walking heavy weapons platform, designed to combine superior firepower with the flexibility and durability of a Dreadnought chassis. Though highly resou...
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The Spartan Assault Tank is a huge armoured conveyer, designed to bear a great contingent of troops into the heart of enemy lines, weathering weapons fire that would be the death of...
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The Dragon Princes of Caledor regard themselves as the elite even amongst the nobility of Ulthuan’s kingdoms. Their true character emerges only in the thick of battle, where they wo...
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The Baal Predator is a specialised variant of the Predator design. The Baals weapon load-out is far more closely suited to the close range fire fights favoured by the Blood Angel...
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The Wood Elves made the great forest of Athel Loren their home in the ancient days, and have defended it from Orcs, Beastmen, Dwarfs, and anyone else who would violate their sacred ...
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The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. These sanity-blasting hosts fight to further the labyrinthine plans of their ...
Combat that takes place during boarding actions amid the cold void, or into a breached fortification, can prove lethal beyond even the endurance of the Legiones Astartes. For this reason, specialis...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '