About this item
The Pale Harvestmen; the Scythes of Nurgle; the Eyes of Mortarion. The elite warriors of the Deathshroud go by many names, and every one is redolent with a miasma of fear and menace...
About this item
Deadwalker Zombies are created from the bodies of the recently dead, given strength through the power of dark necromancy and sent onto the battlefield in shambling hordes. Utterly m...
About this item
Aggradon Lancers are among the most aggressive cavalry known to the Mortal Realms, for their fearsome scaled steeds only become swifter and more ravenous as battle-frenzy overtake...
About this item
Chaos Warriors are the bane of the Mortal Realms, clad in hellforged iron and swollen with dark blessings. Entire legions of these armoured killers march to battle in search of d...
About this item
Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own prediliction...
About this item
The Slaves to Darkness are champions clad in hellforged armour, fearsome chieftains, and cabalistic sorcerers who lead daemons, monsters, and madmen into battle under the banner of ...
About this item
The swiftest of the Primaris battle-brothers, Inceptors fill the role of spearhead troops. They hit the enemy in one sudden and overwhelming blow, leaving them reeling as follow-...
About this item
A hard-wearing, tough plastic cube containing 20 black 12mm dice with skull icons in place of the 1, this dice cube features an embossed skull lid (you can never have too many skull...
About this item
The Chimera is a versatile fighting vehicle, a durable and practical troop carrier employed to ferry infantry into the harshest war zones. While embarked, its passengers operate the...
About this item
Before the molten ire of an Eradicator Squad, heavy armour and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armour, allowing the...
About this item
Centurion Assault Squads excel at storming enemy fortifications. They wield heavy duty siege drills that can breach even the strongest enemy fortifications, or reduce a living oppon...
About this item
Piloted by sinners and heretics still able to seek redemption, Penitent Engines charge towards the foe heedless of danger, knowing that only through death can absolution be ea...
About This Item
When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, h...
About This Item
Kill! Maim! Burn! This is Khârn the Betrayer’s mantra, and it has become infamous across the Imperium as a harbinger of carnage to follow. Khârn embodies the eightfold path of Khorn...
About this item
A Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating ...
About this item
Genestealer Cults are fanatical sects of alien hybrids that infest Human worlds beyond count. They lurk unseen for generations, hiding and preparing in the dark until their Day of A...
About this item
Stormvermin are easily identifiable by their relative bulk and aura of malice. Hand-picked from the most promising spawn of the litter – usually due to devouring many of their brood...
About This Item
The Orruk Warclans love to fight – in fact, it’s no lie to say that their entire culture revolves around conflict. The swamp-dwelling Kruleboyz are an unusual breed of orruk, for th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '