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Across the sea, they have so much stuff. And it’s so much better than your stuff. Finer craftsmanship. Better quality materials. Shinier. They have crowns, tiaras, and diadems – and...
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Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.Seize...
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Dare to enter Dragonwood! Deep in the heart of this mythical forest lurk angry ogres, giggling goblins, and even the famed and fearsome fire-breathers themselves!In Dragonwood, you...
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Marine Worlds introduces sea animals into your zoo! To accommodate them, you need to build aquariums, a new kind of special enclosure.A new University allows you guaranteed access t...
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Tapestry is a 2-hour civilization game for 1-5 players designed by Jamey Stegmaier.
Create the civilization with the most storied history, starting at the beginning of humankind and...
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In Rolling Realms Redux, players compete to earn the most stars over 3 rounds in a series of minigames (there are 12 different all-new “realms” included in the game). This is ...
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Between Two Castles Essential Edition is a competitive drafting, tile-placement game for 1-8 players designed by Ben Rosset and Matthew O’Malley. It plays in about 45-60 minut...
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DYSTOPIAN WORLD FULL OF COLOR: You find yourself in a dystopian cityscape with a few workers at your disposal to make your mark on the world. Like most people in dystopian fi...
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ALDERAC ENTERTAINMENT GROUP
Cascadia: Rolling Rivers is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneous...
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Dungeons & Dragons: Lords of Waterdeep Board Game Scoundrels of Skullport Expansion
WIZARDS OF THE COAST
Bigger Quests! More Resources! New Factions! Scoundrels of Skullport add...
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The legend of Atriox has inspired entire legions of warriors to defy the Covenant and follow their own fates. This is the Rise of the Banished.
This box provides all you need to tak...
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Plastic & Cardboard
Characters you love - In this asymmetric style of game play, Each Disney Villain has their own objectives and goals. You have 3 different Disney Villains to...
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From the rulebook:
A group of poor explorers hoping to get rich quickly heads out to recover treasures from some undersea ruins. They're all rivals, but their budgets force them all...
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Vegas Showdown
You and a few of your multimillionaire friends have invested in a plot of land in the heart of Las Vegas. Each of you has one year to plan and build a luxury hotel/...
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Star Realms: Academy.
Forge your own star realm, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 pl...
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Gloomhaven: Jaws of the Lion Removable Sticker Set & Map.
Reset, replay, or resell your copy of Gloomhaven: Jaws of the Lion (CPH0501) with this set of high quality removable...
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Targi: The Expansion.
The expansion of the tribe goes on in this expansion for Targi. With water as a new element, the tribe has more flexibility in how it will extend itself. Mor...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '