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For use in tabletop RPG games (such as Dungeons & Dragons).Contains 7 in the following Shapes:1 x Mega 20-sided die 1 x Mega 12-sided die 1 x Mega Tens 10-sided die 1 x Mega 10-...
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These dice are perfect for Table Top RPG's such as Dungeons and Dragons, Shadowrun, Pathfinder, Savage World, and Warhammer. They will make an excellent edition to any RPG or Board...
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These dice are perfect for Table Top RPG's such as Dungeons and Dragons, Shadowrun, Pathfinder, Savage World, and Warhammer. They will make an excellent edition to any RPG or Boar...
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Coming with its trusted features, the Sidewinder 133+ offers more room for your cards. Specially designed for Commander/EDH players, but also for all regular decks with extra cards...
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MATTE - Matte sleeves are our popular line of textured Dragon Shield with superior handling
SUPERIOR QUALITY - A perfect mix of durability and shuffle-ability. The professor's #1 p...
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The next evolution in Dragon Shield's Matte Dual sleeves, featuring brilliant bright backs with an elegant silver interior. Matte Dual Sleeves are always fully opaque and have a mat...
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Flip over cards one by one without flipping the same number twice. Sound easy? Think again! This isn't just any deck of cards… In Flip 7™ there's only one 1 card, two 2's, three 3’s...
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Powerful new warp gate technology has opened a distant frontier, ripe for conquest. Establish your Star Realm with powerful new ships and bases!
A new standalone Star Realms game...
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Halo: Flashpoint is the tactical miniatures game for two players. Begin your journey in the War Games combat arena as a Spartan fireteam commander, bringing a range of classic Halo ...
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Get everyone talking in this party game that transforms boring chitchat into hilarious quests to insert random phrases into your conversations. Can you sneak 'slippery when wet' ...
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From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the ...
Also known as cyanoacrylate - this is super glue at its best. Medium thickness and high quality, this Super Glue is ideal for miniatures and small parts due to its precision tip. Creates a very str...
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Holds One (1) Playmat
Unique Prism Shape won't roll off playing surface
Triangular tube design allows for easy reach in to get out playmat
Monster Logo on Cap
Durable Construction
About this item
Holds One (1) Playmat
Unique Prism Shape won't roll off playing surface
Triangular tube design allows for easy reach in to get out playmat
Monster Logo on Cap
Durable Construction
About this item
BattleTech is the world's greatest armored combat game. Inside this box is 1 random, high-quality, fully assembled, unpainted miniature, immediately ready for tabletop action! Plast...
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There's also the Hail, Caesar deck, featuring the franchise's infamous Caesar as your commander. This deck's themes revolve around leaders of militant factions and their soldiers, a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '