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London, 1890. Moriarty has hidden a bomb inside Big Ben, and only Sherlock and his team can stop it. In this tense social deduction game, players are secretly split into two teams...
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It’s mushroom hunting season!
It’s mushroom hunting season in the utopian wonder woods! Will you uncover the most sought-after varieties? In this beautiful strategy game, use your i...
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Need allies? Come row downstream! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Hirelings can be added...
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Need allies? Just dig out a gold coin! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Hirelings can be add...
Following the arrival of the Portuguese in Japan, daimyos competed for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking ...
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Parallel universes are abundant in the world of Tapestry. The Fantasies & Futures expansion gives players the opportunity to build civilizations using fantasy and sci-fi inspi...
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Choose from a variety of new civilizations (revised versions), pursue individual achievements to add landmarks to your capital city, and sneakily interact with the opposition in thi...
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Venture beyond old-world Italy to Bordeaux via this new 4-season board.
The Bordeaux alternative board expansion to Viticulture offers players a starting boost, 4 full worker placem...
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This very special 20th Anniversary Edition of Tsuro: The Game of the Path is adorned with new art presented in a rich gold on an elegant black background. The tiles are faux jade ...
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Players of all ages can now venture across America by train in Alan R. Moon's Ticket to Ride: First Journey! With a brand-new map and simplified rules, First Journey is the perfect ...
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Rival Cities - This tense, two-player game pits Hamburg against Altona in a competition to prove their worth. Set in 16th century Germany, this compact, highly interactive, and deep...
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Re-think your approach to the search for alien life with new asymmetric organizations!As the leader of one of these institutions—each with unique abilities and starting conditions...
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Tiny Towns: Fortune.
In Tiny Towns: Fortune™, the creatures of the forest have prospered under your leadership, and the town is thriving! With the new prosperity comes wealth and ...
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Tiny Towns, by Peter McPherson, puts you in the role of building a tiny town in the forest. The smaller creatures of the forest have created a civilization free of predators, and t...
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The Scythe Legendary Box is designed to hold the Scythe core game plus all 3 expansions (components, not the boxes), the various accessories, promos, and a custom insert.
While the ...
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In Victorian London, the most famous detective Sherlock Holmes and his team are hunting the mysterious criminal Moriarty. The chase takes place across the city, and the detectives h...
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Adventurers, the treasure awaits! In this frenzied card game, you recruit a group to take an expedition, hoping to find ancestral artifacts. You must harness the abilities of the me...
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Fans of UNO® card games will love the UNO® Quatro™ family game which combines the challenge of getting four-in-a-row with the strategy of matching color or number. On their turn, pl...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '